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Bio-Evo

Catch Mobs and DNA and make your experiments
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bioevo-1.1

File namebioevo-1.1.jar
Uploader
satuzinnnsatuzinnn
Uploaded
Nov 6, 2026
Downloads
16
Size
30.1 KB
Mod Loaders
Forge
File ID
9466979
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:bio-evo-1786102:9466979")

Learn more about Curse Maven

What's new

🌟 New Features

  • New Item — Syringe (bioevo:syringe):

    • DNA extraction by attacking any living mob.
    • Procedural Dynamic Tinting: The internal fluid shifts color according to the harvested entity:
      • Creatures with blood (Cows, Pigs, Sheep, Villagers, Zombies, etc.): Shifts into deep biological crimson red hues.
      • Creatures without blood (Creepers, Skeletons, Slimes, Golems, Spiders, etc.): Adopts the vibrant primary color of the entity.
    • DNA Clearing: Place a filled syringe alone in a crafting grid to wipe the DNA and recover an empty syringe.
    • Stacks up to 16 when empty (1 when filled with DNA).
  • New Crafting Recipes:

    • Vanilla recipe for the Mob Catcher (Shulker Shells, Purple Dyes, Ender Eye).
    • Vanilla recipe for the Syringe (Glass Panes, Iron Ingots, Iron Nugget).
    • Shapeless clearing recipe for contaminated syringes.
    • Full compatibility and indexing in JEI (Just Enough Items).

🔧 Fixes & Refinements

  • Hidden Durability Attribute:
    • Removed explicit durability lines from the Mob Catcher tooltip. Durability is now treated as a clean internal attribute, avoiding duplicate lines when using F3+H.
  • Tooltip Polish:
    • Removed numerical damage readouts from the syringe's description for a cleaner, more immersive look.
  • Recipe JSON Fix:
    • Resolved recipe syntax structure to ensure seamless loading in both Vanilla and JEI.

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