With Binnie's normal incredibly slow update cycle lagging considerably behind that of Forestry's, I got bored waiting for the next version to potentially be released, and made a patcher mod to manually fix his mods to work with Forestry 4. Everything is done via ASM, meaning none of Binnie's own code is being distributed in case you were worrying
Currently it supports:
- Binnie Core
- Extra Bees
- Extra Trees
- Genetics
- Botany
All 5 parts of Binnie's Mods are now supported, and should all work perfectly fine. Remember to report any bugs you find here, although I'm pretty sure I've found most of them. It is best you post anything else that needs to be seen quickly on the thread, as I'm unlikely to read the comments here regularly.
It is designed for the latest version of Binnie's Mods (Beta 14) and will probably have issues if you try using an older version. The Forestry version shouldn't be as important, if you're using 4.2 at least there's no chance of anything breaking.
For those wanting to use it in Modpacks:
If it's a private pack, have fun, optionally tell your fellow pack users how in awe you are of the patcher. If you're not though, that's fine.
If it's a public pack, saying you're using it in the thread is nice so I can get an idea of where it's being used, but you don't have to explicitly ask my permission to use it. And you too can optionally tell your pack users how in awe you are if you want to.
YES, this is an INGENIOUS mod! thanks!
binnie is much newer, same as forestry, do this mod even something?
hey mate, just making you aware i am adding this to a modpack for a new modded server i am putting together. thx for your work
thx man, this is amazing
You do realize your awesome.
I am using this in my modpack that is a work in progress! http://www.technicpack.net/modpack/the-only-name-left.904312
Any chance of 1.10? :P
Just what I was looking for to un-break my slightly-modified Vanilla+ pack. If it works[*], I'll be sure to tell my friends how awesome it is :-). I imagine working with ASM wasn't fun...
[*]as it should given I'm using Binnie's mods beta 14 (binnie-mods-2.0-pre14.jar) and Forestry 4.2 (forestry_1.7.10-4.2.0.47.jar)
...do I just put it in the mods folder like any other mod?
Good evening. I'm gonna use this mod in the Undertown Modpack. Sorry for not posting in the thread, but FTB refuses to let me register due to me resembling a spambot for some weird reason.
maybe your IP address spammed them at some point before it became, well, your IP address (this seems most likely of all possibilities). (Assuming you would actually use the account) talk to support and I'm sure they'll get it straightened out.
Sweet mod I'm going to use it I'm my pack :)
I am using your mod in this pack. Check it out if you can
http://technicpack.net/modpack/creepergalaxy-modpack.788500
I didnt know this exists, going to try it asap
Works like a charm mate, thanks alot
Using this in my pack http://mods.curse.com/modpacks/minecraft/243125
Many thanks to the author of this mod. Everything works fine in version 1.8. And please correct version number to 1.8 in the header.
Regular crash client when opening the interface arborist Database. BinniePatcher v.1.7
Version 1.6 work fine.
Awesome¡¡ You are my Hero Bro.
Our private soon to be public Pack uses the Biennie Patcher as well, as already metioned for my SSP Pack. I now we owe you many thanks, for helping keep Binnies Mods compatible.
Sir I would bake you cookies, but I know not where you live. GOLDEN cookies.