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BigTrees

Adds big trees to world generation
Here I've used a custom override in birch forest to specify that only great birch can generate, and in a larger number than normal for great birch.

Here I've used a custom override in birch forest to specify that only great birch can generate, and in a larger number than normal for great birch.

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Description

This is a fork/continuation of Karob's BigTrees mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1278469-the-bigtrees-mod

 

NOTE: My version is incompatible with the configs from karob's version! Please delete all previous configs and let them generate at startup. 

 

What's new:

Version 0.2:

- Updated to 1.8.9 (1.7.10 is kept in sync for now)

- Added flag to disable vanilla tree generation

- Changed world generation method. This should fix phantom chunk errors.

 

Version 0.1:

- Cleaned up code

- Optimized code to select which trees should generate

- Scrapped the old configuration, added a completely new one which should be more powerful and expressive. Each tree can have a specific number of trees per chunk and percentage chance per tree configured using either specific biome names or Forge BiomeDictionary groups. 

- Disabled saplings for the time being.

 

What's next:

- Implement saplings again

 

The BigTrees Team

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