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Big Boats

Build and sail multi-block ships. Build any structure, add a helm, christen it, and sail away.
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big-boats-justfatlard-1.1.1.jar

File namebig-boats-justfatlard-1.1.1.jar
Uploader
justfatlardjustfatlard
Uploaded
Oct 4, 2026
Downloads
23
Size
160.0 KB
Mod Loaders
Fabric
File ID
9064474
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:big-boats-1671063:9064474"

Learn more about Curse Maven

What's new

  • A ship at sea is still a working ship: her doors, trapdoors and gates swing, her chests, barrels and shulker boxes open, and her crafting table, anvil, enchanting table, loom and the rest work at sea.
  • Furnaces, smokers, blast furnaces and brewing stands keep going while she sails, and hoppers keep feeding them.
  • Bells ring and note blocks play from the deck.
  • A locked chest stays locked at sea and is still locked, to the same owner, wherever she docks.
  • A loot chest aboard opens as each player's own copy, at sea as ashore.
  • Ladders and vines climb at sea.
  • Clicking blocks on a ship at sea needs Pandorical 15.13 on the client.
  • A block added to a ship keeps the way it was laid when the ship docks again.
  • Stairs, logs and anything else with a facing came back turned by the ship's own heading.
  • A ship that had never been turned was unaffected, which is why it took a while to show.
  • Ships lock the way chests do. /ship-lock makes the ship you are standing on yours.
  • Share lets a crew take the helm; anyone else is kept off it and off its blocks.
  • Ships christened before this stay open until somebody locks them.
  • A deck no longer keeps a hole you fall through.
  • Docking a grown ship hands a blocked-out block back once rather than twice.
  • A ship with part of itself in an unloaded chunk waits instead of sailing without that half.

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