bgtalents-1.0.2.jar
Curse Maven Snippet
What's new
What's new in 1.0.2
- A full talent tree, playable in-game: unlock and upgrade combat abilities split across two paths — attack and defense — each with several upgrade levels. Open it all from a clean in-game menu (default key U).
- Attack talents, each with its own flavor:
- Lifesteal — steal life from your enemies on every hit (up to 40%).
- Bloody Blade — a modest Lifesteal (up to 5%, at half the unlock cost).
- Ice — slow your enemies by 30% for 3 seconds (up to 30% chance).
- Blazing — set enemies on fire for 3 seconds (up to 30% chance).
- Thunder — strike enemies with lightning (5 true damage, up to 30% chance).
- Strategic Strike + Critical Hit — unlocked as a pair, up to 20% chance for +100% damage.
- Storm — land 3 melee hits in 4 seconds for a speed boost (up to +20%).
- Berserker — the less health you have, the more damage you deal (up to +100% at half a heart).
- Defense talents:
- Bedrock Shield — reflect projectiles back at your enemies (up to 40%).
- Health — raise your maximum health (up to +50% = +5 hearts).
- Tough — reduce ALL incoming damage (up to 20% resistance).
- Gold-Blood — generate absorption hearts when taking damage, with golden apple synergy.
- PvP 1.8 mode: toggle classic instant-attack combat — no attack cooldown and no sweep attack damage. Made for competitive PvP.
- Soul Stone economy: earn Soul Stones from mob drops and spend them to unlock and upgrade talents, with a virtual wallet backing it.
- Talent management: respec an entire path at once, view every talent and its level, and activate or deactivate talents whenever you like.
Thanks for playing!
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