bte_optimization_fixes-1.43.0.jar
Curse Maven Snippet
What's new
Rework Dungeons Gear Lucky Explorer into a chance per distance explored
Dungeons Gear rolls the Lucky Explorer loot table (always 1 emerald)
1 + (level - 1) * 2 times every time the player gets 6 blocks away from
the last checkpoint, with no chance at all: 1, 3 or 5 emeralds every 6
blocks at level 1, 2 or 3 (about 50 per 100 blocks at level 2).
Replace its onPlayerTick: every 32 blocks explored (straight line from
the last checkpoint) there is a 10% chance per level (10/20/30%) of one
roll of dungeons_gear:enchantments/lucky_explorer. At level 2 that is
about one emerald every 160 blocks. The level still comes from
EnchantmentHelper, so the Ender Eye gate and full set bonus of the
Dungeons Gear addon keep applying. Server side only, which also covers
the client crash fixed by LuckyExplorerClientGuardMixin, now removed.
This mod has no additional files

