File Details
bewitchment-1.16.5-3.jar
- R
- Mar 2, 2021
- 2.55 MB
- 1.8K
- 1.16.5
- Fabric
File Name
bewitchment-1.16.5-3.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
- Somnus API is now required!
- Buffed bark chance when stripping logs with an athame
- Tweaked a mild issue with the thief potion effect
- Added CF page and mixins to the mod's fabric.mod.json file
- Fixed setting an entity's or ore's weight to 0 not working
- Fixed a major crash with Somnus API and mods that use it, such as Haema and Comforts
- Fixed a few potential NPE crashes involving braziers
- Fixed an issue relating to fire and vampires
- Attempted to fix crash with Sodium relating to poppet shelves
- Only living humanoids (players, villagers, illagers, witches, and piglins) can give Bottles of Blood, rather than any living mob (for balance's sake)
- Rebalanced Garlic Bread
- Changed default entity values in a few places. This will stop shiny versions of mobs appearing as the default displayed texture, among other things
- Fixed an issue relating to sacrifice rituals
- Reduced amount of salt that drops from salt ore
- Lowered snake spawn rate
- Fixed a conflict with the gills potion in relating to other mods that might modify air
- Fixed instant status effects not firing
- Werewolves now have some built-in fall protection, but do note they are not fall damage immune
- Vampires can suck blood from animals, but at a decreased amount
- Tweaked some minor issues with certain modeled objects
- Fixed a possible bug that made vampires unable to drain blood from players
- Removed redundant shadows
- Cleaned and reformatted some stuff

