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BetterTridentModel

Replace trident model
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better_trident_model-neoforge1.21.1-1.2.0.jar

File namebetter_trident_model-neoforge1.21.1-1.2.0.jar
Uploader
P1neroP1nero
Uploaded
Aug 11, 2026
Downloads
6.4K
Size
869.9 KB
Mod Loaders
NeoForge
File ID
8621677
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:bettertridentmodel-1401130:8621677"

Learn more about Curse Maven

What's new

1.2.0

Added

  • Added Minecraft 1.21.1 support with NeoForge 21.1.234.
  • Maintained separate Forge 1.20.1 and NeoForge 1.21.1 versions.
  • Added a dedicated pixel texture for tridents in the inventory.
  • Item frames now render tridents with the pixel model for consistent orientation and vanilla-style display.

Improvements

  • Updated SimpleBedrockModel:
    • Forge 1.20.1: 2.5.1-forge-mc1.20.1
    • NeoForge 1.21.1: 2.5.1.1-neoforge-mc1.21.1
  • Simplified model loading and rendering code by removing duplicated logic.
  • Replaced the thrown trident renderer Mixin with an entity renderer registration event.
  • Replaced item-frame rendering Mixin logic with Forge/NeoForge client events to reduce compatibility conflicts.
  • Reduced the number of Mixins from three to two, retaining only the injections required for inventory model switching and first-person/third-person Bedrock model rendering.

Display Behavior

  • Inventory and item frames: use the pixel texture model.
  • First-person, third-person, thrown, and dropped tridents: continue to use the Bedrock 3D model.
  • Trident enchantment glint and glow item frame lighting remain supported.

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