File Details
bstweaker-1.0.2a.jar
- R
- Feb 9, 2026
- 326.04 KB
- 232
- 1.12.2
- Forge
File Name
bstweaker-1.0.2a.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
BSTweaker Changelog
## v1.0.2a Hotfix (2026-02-09)
### Bug Fixes
- Fixed weapon sprites appearing at 1/4 size in production environment
- Fixed `EOFException` when loading custom textures in production environment
v1.0.2 (2026-02-05)
Immediate Hot Reload
/bstweaker reloadinstantly updates textures and models in-game- No resource pack reload, no game restart needed
- ~20ms for standard textures and model (vs ~2-3s for F3+T)
- Config option
enableFastReloadto disable if needed - Note: Complex animated and textures of different sizes still require F3+T or detail will be lost partially
Full Auto-Generation
- Models, lang files, and tooltips generated automatically
- Only need:
weapons.json+ texture files - Two lines of JSON to create a weapon
5 Emerald Example Weapons
- Dagger, Hammer, Spear, Battleaxe, Nunchaku
- Ready-to-use templates in
weapons.json
Planned Features
- More scripted effects
- Silent hot reload for weapon upgrade effects
- Special weapons with unique abilities
- Custom attributes (e.g. chance to not consume spear when thrown)
- Transformable weapons with multiple modes
- Mixed ability custom weapons
- In-game GUI for weapon creation (no JSON editing)
- API for other mods to register weapons
- Per-weapon ability tuning (e.g. disarm chance)
- GeckoLib support for advanced models
---
v1.0.1
- Initial release
- JSON weapon configuration
- Dynamic resource pack
- Scripted effects