betterportals-0.2.7.jar
What's new
- Improved debug info shown in F3 screen
- Fixed Twilight Forest portal frame requirements (used to accept only vanilla grass frames) (#253)
- Fixed various graphics settings not updating in the remote world (#257)
- Fixed NPE when entity gets teleported during initial creation before the portal is linked (#265)
- Fixed one-way portal exit not disappearing after one second (but only after certain distance) (#262)
- Fixed network lag on portal usage causing short freeze (#73)
- Fixed abysmal performance when rendering large portal surfaces (#246)
- Fixed players being kicked if they're near the target of a portal during the initial linking
- Fixed entities rendering on incorrect side of portal for one tick after teleportation (#52)
- Fixed clipping of boats and other multi-pass entities
This mod has no additional files

