BetterPortals

See-through portals usable without any loading screen

File Details

betterportals-0.2.7.jar

  • B
  • Aug 29, 2019
  • 1.81 MB
  • 31.0K
  • 1.12.2

File Name

betterportals-0.2.7.jar

Supported Versions

  • 1.12.2

 - Improved debug info shown in F3 screen

- Fixed Twilight Forest portal frame requirements (used to accept only vanilla grass frames) (#253)

- Fixed various graphics settings not updating in the remote world (#257)

- Fixed NPE when entity gets teleported during initial creation before the portal is linked (#265)

- Fixed one-way portal exit not disappearing after one second (but only after certain distance) (#262)

- Fixed network lag on portal usage causing short freeze (#73)

- Fixed abysmal performance when rendering large portal surfaces (#246)

- Fixed players being kicked if they're near the target of a portal during the initial linking

- Fixed entities rendering on incorrect side of portal for one tick after teleportation (#52)

- Fixed clipping of boats and other multi-pass entities