Description
NOTE: (0.3.0)
Please ensure you have KubeLoader, LootJS, Kubejs, Polymorph, and Rhino installed. In 1.20.1 you also have to download Architectury API.
If something went wrong, try /reload first.
How it works: This mod does not add any new items on its own. Instead, it distributes vanilla and mod items into the loot chests where they naturally belong.
You do not need to install every compatible mod, as the mod will only handle existing items. For example, if you only have Farmer's Delight installed, items from Farm & Charm will simply be ignored and won't appear.
_Mod items displayed above require their corresponding mods to be installed._
Each chest of village house now contains 5 categories: base crops, other crops, wealth & tools, cuisine, and drinks.
When multiple mods introduce the same crop (like tomatoes), the mod prioritizes them in this order: Kaleidoscope Cookery → Farmer's Delight → Farm & Charm → Other Mods. If you prefer the Farmer's Delight version (or any other variant), you can easily swap them directly in your inventory crafting grid.
There is a low probability that some village house chests will actually contain Carpenter or Bakery loot. They are visually indistinguishable from regular chests, so you'll have to open them to find out.
Loot items are chosen based on real-world climate and cultural backgrounds to fit each biome. If I have missed or misinterpreted some details, feel free to point out.
Compatible Mods:
Recommended: Kaleidoscope Cookery, Farmer's Delight, Corn Delight
Optional: Barbecue's Delight, Berry Good, Brewery, Brewin' and Chewin', Crate Delight, Dumplings Delight, Farm & Charm, Let's do: bakery, Let's do: brewery, Kaleidoscope Chinese Food, Kaleidoscope Nether, KitchenKarrot, More Delight, Rationcraft, Rustic Delight, Vanilla Cookbook, Youkai's Feasts / Youkai's Homecoming, Muffins Thai Delight, Vintage Delight,
If you launch the game without any of mods listed above, the plain village chest may look like this:


Mod items displayed above require their corresponding mods to be installed.
Loots in houses of the butcher, mason, shepherd and tannery now changes based on the biome. For instance, a desert Shepherd offers green dye from cacti, whereas a plains Shepherd offers red, yellow and blue dyes from poppy, dandelion and cornflower.
All other village professions have been modified as well, but they only have a single loot set that remains the same everywhere.
Compatible Mods:
Recommended:
Optional: Let's do Bakery, Chalk, Explorer's Compass, Nature's Compass, Sawmill, Stone Chest, Stoneworks, Traveler's Backpack, Wooden Shears, Kaleidoscope Cookery, Supplementaries
Iron ingots in treasure chests have been deleted. There are more diamonds instead.
all food items have been completely removed from underground structures, like dungeon. After all, fresh cuisine shouldn’t just sit perfectly preserved in deep, abandoned dungeons for centuries.
Woodland Mansion: Each chest have 1 of 6 themes: Weapons, Treasures, Music, Wool & Dyes, Cuisine, and Food Supply.
Shipwreck: Treasure chests may now contain all types of pottery sherds, music discs, and armor trims. Food chests may contain ancient crops like torchflowers and pitcher pods.
Associated Mods:
Recommended: Supplementaries
Optional: Immersive Armors, Immersive Enchanting
Additional Notes
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This mod clears out the original vanilla Minecraft loot tables, so some datapacks may not work.
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Removed the cakes and cameras added to various structures by the Touhou Little Maid mod to maintain overall immersion.
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The Nether, the End, Igloo, Stronghold Corridor, Stronghold Supply, Ancient City and Trial Chambers have not been modified yet.
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Paired Spawns: Whenever a crop crate or sack appears in a loot chest, its corresponding single crop will spawn too. (1.21.1 only)

