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BetterEnchant Command

Removes the vanilla enchantment level cap (tables, anvils, /enchant - up to 255) and adds /specialenchant to instantly push any enchantment past its normal max. Going higher is the whole point.

Better Enchants

Minecraft's enchantment levels have always been capped low — Sharpness stops at 5, Protection at 4, Efficiency at 5. Better Enchants throws that away.

What it does

Enchant cap removed, everywhere. Every vanilla enchantment's maximum level is raised to 255 — the actual highest level Minecraft's engine allows before its own internal level storage clamps it. This applies to enchanting tables, anvils, and the vanilla /enchant command, not just this mod's own tools. Keep combining books on an anvil and the level keeps climbing.

/specialenchant — skip the grind. A new command for instantly applying an enchantment above its normal level:

/specialenchant <targets> <enchantment> <level>

- <targets> accepts any standard selector: @s, @a, @p, @r, a player name, etc.
- Enchants the item in the target's main hand.
- Requires operator permission (gamemaster level, same as vanilla /enchant).

Try to enchant at or below the enchantment's normal vanilla level and it won't work:

/specialenchant Steve protection 3
> Thats boring, the game is already bored. Go higher.

Go above the normal max and it applies instantly:

/specialenchant Steve sharpness 255
> Now that's special. Applied level 255 to 1 target(s).

Notes

- Requires Minecraft 26.1.2 and Forge 64.0.11+.
- 255 is a hard ceiling — Minecraft stores enchantment levels internally in a way that can't go higher, so this is the maximum in vanilla and in this mod alike.
- /specialenchant is intended for singleplayer/creative or trusted server admins, since it bypasses normal enchanting balance entirely.

The BetterEnchant Command Team

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