Every player gets their own private void — a dark, empty pocket world that's theirs alone.**
The Void Dimension gives each player a personal, separate dimension: a silent expanse of nothing under a pitch‑black sky. No terrain, no mobs, no noise — just a blank canvas floating in the abyss, waiting for you to make something out of emptiness. Whether you want a hidden base, a creative building plot, a redstone lab far from prying eyes, or a peaceful escape from the overworld, your void is yours to shape. And when you're ready, you can invite friends in — on your terms.
## A world of your own
Unlike a single shared dimension that everyone piles into, **every player is given a completely separate void**, keyed to their identity. Your builds never collide with anyone else's, nobody stumbles into your base by wandering too far, and there's no fighting over spawn chunks. Each void is generated the moment you first step into it and saved to its own files, so your creations persist exactly as you left them.
The void itself is deliberately minimal: a flat, endless emptiness with a black horizon, drifting cave ambience, and nothing to get in your way. It's the ultimate clean slate.
## The Void Teleporter
Travel is handled by a single, elegant item — the **Void Teleporter**. Hold it to channel a short ritual, complete with swirling dark‑and‑light void particles and a rush of end‑rod sparks, before you're pulled through.
- **Use it plainly** and it takes you to *your* void — and brings you straight back home from inside it, returning you to the exact spot you left.
- **Rename it to another player's name** (on an anvil) and the same teleporter becomes a key to *their* void instead — provided that world exists and you've been allowed in. One item, two behaviors, no clutter in your inventory.
Every trip lands you softly on a small platform, so there's no plunge into the dark.
## An access system you control
Your void is private by default. You decide who gets in:
- `/void access ` — grant a player permission to enter your void.
- `/void revoke ` — take that permission away again.
- `/void my list` — see exactly who currently has access.
Once someone's on your list, they can reach your void by renaming their own teleporter to your name. Revoke them and the door closes instantly. Server operators can bypass these rules entirely for moderation and support.
## The Void Monolith
For builders who want a foothold in the emptiness, the **Void Monolith** is a tough, ominous block that comes alive inside the void: it glows brightly and force‑loads its chunk, keeping your machines, farms, and contraptions running even while you're away in another dimension. Place one to anchor your presence in the abyss.
## Admin tools
Operators get commands to keep an eye on things:
- `/void tp ` — drop into any existing player's void.
- `/void list` — see every void that currently exists on the server.
Names resolve through the server's profile cache, so both commands and the renamed teleporter work for **offline players** too — no need for everyone to be online.
## Commands at a glance
| Command | Who | What it does |
|---|---|---|
/void access |
Everyone | Allow a player into your void |
/void revoke |
Everyone | Remove a player's access |
/void my list |
Everyone | List who can enter your void |
/void tp |
Operators | Teleport into any existing void |
/void list |
Operators | List all existing voids |
## Progression & polish
Guided advancements walk new players through the journey — from crafting their first teleporter (*The Void Awaits*), to stepping into the abyss for the first time (*Into the Abyss*), to anchoring themselves with a monolith (*Ancient Resonance*). A handful of config options let server owners tune the monolith's brightness and hardness and toggle the teleporter's glow.
## Requirements
- **Minecraft 1.21.1**
- **NeoForge 21.1.234+**
- Works in singleplayer and on servers, client and server side.