hunger_overhaul-1.3.9-forge-1.20.1.jar
Curse Maven Snippet
What's new
*Optimized the Core, and the Heavy Armors feature.
*Added a new gamerule which controls the exhaustion points added each tick. 0.0001 exhaustion points multiplied by gamerule. Default is 3, so 0.0003 exhaustion points are added per each armor piece, regardless of type. This is to support modded armors.
This mod has no additional files

