promotional bannermobile promotional banner

Better HUD Widgets

Build your own HUD with fully customizable, draggable, interactive widgets
Back to Files

[26.3]HUD_BW-4.0.jar

File name[26.3]HUD_BW-4.0.jar
Uploader
USeAr3658USeAr3658
Uploaded
Oct 6, 2026
Downloads
13
Size
149.8 KB
Mod Loaders
Fabric
File ID
9078713
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:better-hud-widgets-1660932:9078713"

Learn more about Curse Maven

What's new

HUD_BW 4.0 Changelog

Added

  • Style window in the editor (new "Style" button):
    • background level and background color (6 tints)
    • border style (none / outline / accent bar)
    • rounded corners
    • text shadow toggle
    • accent color
    • global size
    • durability warning threshold and sound
  • Per-widget overrides in the right-click menu: text color, background color and shadow.
  • Continuous size sliders from 0.5x to 3.0x for both per-widget and global size.
  • Smart alignment guides and snapping to the edges and centers of other widgets while dragging. Hold Shift to disable.
  • Arrow-key nudging of the selected widget: 1px per press, 8px with Shift. The selected widget is highlighted.
  • 6 new widgets (hidden by default): Keystrokes (WASD, space and mouse buttons with CPS), Held Item, Item Counter (totems, pearls, golden apples and more), Target Block, Memory and Day Counter.
  • HP and Food widgets: new progress-bar mode with a green-to-red gradient.
  • Compass: new mode with 8 directions and degrees.
  • Clock: 12h/24h format and optional seconds.
  • XYZ: 0–2 decimals.
  • Speed: m/s, km/h or blocks per tick.
  • Mirror layout option for Held Item and Item Counter.
  • Localization: all new strings translated into all 6 languages (en, ru, be, uk, es, hi).

Improved

  • Armor widgets (all variants) and Potions:
    • true mirrored layout with icons flush against the right edge
    • accent bar switches to the right side when mirrored
    • uniform row widths
    • stable column width, so icons don't shift as durability digits or effects change
  • Editor:
    • widget labels are drawn above the widgets on a dark backing
    • the hint bar sits on a solid backing and fades out when the mouse is over it
    • the top bar adapts to narrow windows
  • Config: all new settings are saved and exported/imported with layouts and profiles. Old configs load unchanged.

Fixed

  • Global scale ≠ 1.0: editor hitboxes and screen-edge clamping now match what is actually drawn.
  • Armor rows: items without durability no longer get an undersized background box.
  • XYZ: coordinates now round down like F3, so negative values were previously off by 1.

This mod has no additional files