Better Foliage Renewed is a port of the original work of Octarine Noise to modern Minecraft. This is a client side only mod. It is Forge only.
The original work had a few design decisions that made it hard to update as is: Complex coremodding to get certain rendering effects, a dependence on an obscure programming language, as well as doing difficult things like generating textures at runtime.
There is compatibility built in for Atmospheric, Bayou Blues, BOP, Caves and Cliffs, and Quark.
This port aims to fix these things by taking advantage of resource pack APIs. It also has no dependencies. Besides for the particle effects, you might notice that there isn't a config to disable/tweak many of the features. This is because models are loaded via resource pack. If you want to disable a certain model, override that block's blockstate file with the one from vanilla. This also means that mod compat is easier than ever! If a mod you like has a permissive license (if I can host their assets in my repository), I will add compat for it myself. Otherwise, you are free to do it yourself.
For performance, this mod is pretty comparable to vanilla. The leaves might cause some lag on slow computers, but in general, you shouldn't notice any effects unless you try shaders.
This mod is under the MIT License, meaning that you can put it in your modpack, fork it, do whatever. I would ask that you not rehost this elsewhere, but I can't stop you.
Thanks to Paint_Ninja for the commission.
Better Cacti
Falling Leaves
Better Grass, Snow, Podzol, and Mycelium
Better Lilypads
Rising Souls
I tried replacing the textures for the falling leaves with the ones from Sphax PureBDcraft, and now they're all just missing texture squares instead- Would such a thing be caused by a config not being set right for a different resolution size of the textures?
Can you backport to 1.12.2?
In reply to segoitch:
just use the original. It goes from 1.7.10 up to 1.16.5
https://www.curseforge.com/minecraft/mc-mods/better-foliage/files/3295738
In reply to Samolepis:
Original have memory leak issue
Not gonna lie since im just seeing this, I wanna cry because im using fabric :(
I have the mod installed, but none of the features seem to be working.
Leaf blocks are identical to vanilla in 1.18.2.
Hey, are there any features in this port of the mod that the original lacked? And vice versa, features in that mod that this one lacks? I'd just like to know and either way amazing work.
In reply to redd__rl:
The list of features is in this curseforge description
Version 4.0.3 allows the mod to run on versions after the forge client code refactor.
I'm not sure if this is the right place for this but I enabled the extra grass and made it so it spawns on every block and it looks very abnormal. I figured out a way to make it look better by upping the number from "1" to "2.5", but i also realized that the texture for the extra grass is the exact same for every single block and direction and makes it look very off. Is there a way that I could create a resource pack that would add more variety to the extra grass? I have experience creating textures but i'm not sure how to make it for the extra grass portion of the grass block.
3.1.1 version for 1.18.2 doesn't work .
Forge versions I've tried with - 40.1.52 , 40.1.0
In reply to damienbrittan:
"Doesn't work" does not help me fix the problem
Please make a fabric version
Is this a Fabric or Forge mod?
I assume from the comments Forge since people are asking for a Fabric port, but there's no label anywhere on the page and the downloads are all just listed numeric patches...
In reply to iMoobert:
go to the files page and hover over where it says 1.19 + 2
1.19 update complete
BOP support is fixed in this release
In reply to EERussianguy:
Does this mean only BoP or is this also fixed for quark?
In reply to Winnetrie:
Should be fixed