bcattributes:upswing_multiplier |
0.5 |
0.2 to 1.0 |
Controls Better Combat upswing timing before the hit lands. |
bcattributes:movement_speed_while_attacking |
0.5 |
0.0 to 1.0 |
Scales player movement input while attacking. |
bcattributes:target_search_range_multiplier |
2.0 |
0.0 to 1024.0 |
Expands Better Combat's initial target search volume. |
bcattributes:dual_wielding_main_hand_damage_multiplier |
1.0 |
0.0 to 1024.0 |
Damage multiplier for main-hand hits during dual wielding. |
bcattributes:dual_wielding_off_hand_damage_multiplier |
1.0 |
0.0 to 1024.0 |
Damage multiplier for off-hand hits during dual wielding. |
bcattributes:dual_wielding_attack_speed_multiplier |
1.2 |
0.0 to 1024.0 |
Effective dual-wield attack speed multiplier. |
bcattributes:attack_interval_cap |
2 |
0 to 1024 |
Minimum cooldown tick cap used by Better Combat. |
bcattributes:reworked_sweeping_extra_target_count |
4 |
1 to 1024 |
Extra-target count used by Better Combat's reworked sweeping penalty logic. |
bcattributes:reworked_sweeping_maximum_damage_penalty |
0.5 |
0.0 to 1.0 |
Maximum total damage penalty for reworked sweeping extra targets. |
bcattributes:reworked_sweeping_enchant_restores |
0.5 |
0.0 to 1.0 |
Sweeping Edge restoration against the reworked sweeping penalty. |
bcattributes:max_sweep_targets |
0 |
0 to 1024 |
Caps extra sweep targets after Better Combat target selection. 0 leaves the target count unchanged. |
bcattributes:sweep_range_damage_falloff |
0.0 |
0.0 to 1.0 |
Applies linear sweep damage falloff by distance to each target hitbox. |
bcattributes:sweep_angle |
0.0 |
-360.0 to 360.0 |
Additive adjustment to a weapon's Better Combat sweep angle. |
forge:entity_reach |
Forge default |
Forge-defined |
Extends Better Combat melee range through Forge's reach attribute. |