v1.3.0
Curse Maven Snippet
What's new
v1.3.0
This version introduces mob crystals, some small balance changes and bugfixes.
Mob Crystals
Mob crystals can be created two ways
- Right click a spawner with a blank crystal to consume the spawner's mob and create a mob crystal
- Kill a certain amount of that mob, while holding the blank crystal in your offhand Mob crystals will generate any possible item from the loot table. (e.g. iron, carrots & potatoes for zombies) Mob crystals are not affected by Fortune & Silk touch modifiers.
Not all mobs are able to be turned into crystals, the default config prohibits bosses (ender dragon, wither & warden) and mobs without drops are also excluded on a best effort basis.
Misc Changes
- Crucible and Former fluid renderer used wrong color
- Roll chances raised for all crystal tiers
This mod has no additional files

