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Beacon Material Scaling

A powerful enhancement for Beacons that scales their effectiveness based on the pyramid's materials.
range_visualizer.png

range_visualizer.png

mix_pyramid.png

mix_pyramid.png

Description

Beacon Material Scaling redefines beacon progression by rewarding the use of precious materials. Tired of Iron being just as good as Netherite? This mod changes that.

✨ Features

  • 🏆 Material-Based Progression: Higher-tier blocks (Gold, Emerald, Diamond, and Netherite) now grant significant range bonuses.
  • 👁️ Range Visualizer: Includes a new button in the Beacon GUI to toggle a 3D preview of the effect's reach.
  • 🚀 Ultra Lightweight: Pure Mixin-based implementation. No new blocks, no entities, and zero performance impact.
  • 🔧 Vanilla Compatible: Perfectly safe to add to existing worlds.

📏 Range Comparison

Iron

Blocks per level Base Radius Bonus Final Radius Diameter
3x3 = 9 20 +0 20 41
5x5 = 25 30 +0 30 61
7x7 = 49 40 +0 40 81
9x9 = 81 50 +0 50 101

Gold

Blocks per level Base Radius Bonus Final Radius Diameter
3x3 = 9 20 +5 25 51
5x5 = 25 30 +5 40 81
7x7 = 49 40 +5 55 111
9x9 = 81 50 +5 70 141

Emerald

Blocks per level Base Radius Bonus Final Radius Diameter
3x3 = 9 20 +10 30 61
5x5 = 25 30 +10 50 101
7x7 = 49 40 +10 70 141
9x9 = 81 50 +10 90 181

Diamond

Blocks per level Base Radius Bonus Final Radius Diameter
3x3 = 9 20 +15 35 71
5x5 = 25 30 +15 60 121
7x7 = 49 40 +15 95 191
9x9 = 81 50 +15 110 221

Netherite

Blocks per level Base Radius Bonus Final Radius Diameter
3x3 = 9 20 +20 40 81
5x5 = 25 30 +20 70 141
7x7 = 49 40 +20 100 201
9x9 = 81 50 +20 130 261

Block mix

Blocks per level Base Radius Bonus Final Radius Diameter
3x3 = 9 (netherite) 20 +20 40 81
5x5 = 25 (gold) 30 +5 55 111
7x7 = 49 (iron) 40 +0 65 131
9x9 = 81 (emerald) 50 +10 85 171

Range Visualizer

Includes a new button in the Beacon GUI to toggle a 3D preview of the effect's reach.

Imagen

Made with ❤️ for the Minecraft Community

The Beacon Material Scaling Team

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