promotional bannermobile promotional banner

Beacon & Conduit Tweaks

Customizable, vanilla-friendly tweaks to beacons and conduits
Back to Files

[NeoForge] 26.2-4.2.0

File namebeacon-conduit-tweaks-neoforge-26.2-4.2.0.jar
Uploaded
Oct 17, 2026
Downloads
15
Size
105.4 KB
Mod Loaders
NeoForge
File ID
9217803
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:beacon-conduit-tweaks-1082021:9217803"

Learn more about Curse Maven

What's new

New Features

  • Added the Beacon & Conduit Tweaks Guide, an in-game book covering beacon and conduit range, hiding the beam, and the settings. Install the optional Opus mod (1.2.0 or newer) to get it. Craft one from a book and a glass block, or use /opus give beaconconduittweaks:guide.

Changes

  • Conduit range now has settings that match the beacon's: Base Conduit Range, Conduit Frame Blocks / Step (vanilla 7) and Conduit Range / Step (vanilla 16). The defaults are vanilla's range. Conduit: Add Vanilla Range is deprecated; existing configs keep working because it is still used for any of the new settings your config file hasn't set. The first launch with an older config logs a "Missing required config field" notice for the new settings and re-saves the file; nothing changes.
  • The config screen now has Beacon Range / Block and Conduit Range / Block lists, one block_id=range entry per line. Previously these could only be changed by editing the config file. Entries for blocks that don't exist are ignored with a warning in the log, and the screen only removes unknown minecraft: blocks, so a config that uses another mod's block is left alone.
  • The config screen is now provided through Chimeric Lib, which must be updated to 6.6.0 or newer. The settings themselves are unchanged.

This mod has no additional files