π§ BBS S&B Addon
BBS S&B is an addon for BBS that adds full model support β FBX/glTF/GLB import, multi-texture support, .bbs.json armature support, and more.
S&B / SNB stands for Skins and Bones. The name is inspired by the old, inactive Minecraft mod S&B and was suggested by Nioomf β shoutout to him. This project is not affiliated with the old S&B mod and shares no code with it.
β¨ Features
- π Fork Support: Works with BBS Base, BBS FS, and BBS CML.
- π¦ FBX/glTF/GLB Support: All three formats are supported.
- π Shape Key Support: Shape keys work for FBX/glTF/GLB models.
- π¨ Multi-Texture Support: BBS FS already has multi-texture support β this addon brings it to BBS Base and BBS CML too, across FBX, glTF, GLB, OBJ, BOBJ, and
.bbs.json(mesh-only) models. - πΌοΈ Texture Extraction: Automatically extracts textures from models into a
textures/<Material>/folder. Works with FBX, glTF, GLB, and.bbs.jsonmodels. - 𦴠Armature Support for
.bbs.json: Adds armature support to native BBS.bbs.jsonmodels. Requires the companion Blockbench plugin (available in the BBS Server's community-assets channel) to export the armature data. - π¬ Per-Object Animation: Supported for Blender per-object animations. Note: Blender doesn't support multiple per-object animations, so having more than one will likely break.
- π‘οΈ Emoticons Armor Support: Adds armor support to native BBS Emoticon models.
- π .json / model.json Support: Old BB-mod
.jsonmodels are supported, along withmodel.jsonconfig files. - πͺ Shade Smooth for
.bbs.json: A Shade Smooth toggle is available when exporting.bbs.jsonmodels from Blockbench, so BBS shades the model smoothly.
π§© Supported Forks
| Fork | Status |
|---|---|
| BBS 2.0 | β Supported |
| BBS FS | β Supported |
| BBS CML EDITION | β Supported |
π§± Using the Blockbench Importer/Exporter
- Download the BBS S&B plugin from GitHub or the BBS Discord server.
- Load
BBS S&B.jsas a local plugin in Blockbench 5. - Go to File β Export β Export BBS S&B model (enable the Shade Smooth toggle if you want it).
- Drop the exported file into the BBS models folder.
- To bring the model back into Blockbench, use File β Import β Import BBS S&B model.
π Credits
This project began as a fork of BBS FBX Addon by ElGatoPro300 (originally CML-only), and has since been substantially rewritten to add multi-fork (Base/FS/CML) support, per-material textures, shape keys, and armature animation. Credit to ElGatoPro300 for the original FBX-for-CML addon.

