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BaubleVault

"BaubleVault extends Baubles with configurable extra slots, unlock-based progression (multiple listener), armor-to-bauble conversion with nature ability (yes include special event driven ability) and overlay inherited, and swappable icon themes."

File Details

BaubleVault-1.2.0.jar

  • R
  • Feb 21, 2026
  • 247.91 KB
  • 800
  • 1.12.2
  • Forge

File Name

BaubleVault-1.2.0.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:baublevault-1459009:7656036")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

# Changelog

## [1.2.0] - 2026-02-21

### ✨ New Features

- **Weapon Baubles**: Bows, crossbows, cannons and other ranged/charge-up weapons can now be equipped in bauble slots and used directly by pressing R
- **Projectile Support**: Weapons in bauble slots can fire projectiles and cast ranged spells normally

### 🔮 Electroblob's Wizardry Compatibility

- Wands equipped as baubles now fully support spell casting with proper mana consumption
- Full spell effects (particles, sounds) render correctly
- Spell HUD display for bauble wands
- Spell cycling via Shift+Scroll

### 📦 Dependencies

- Added required dependency: **FermiumBooter**

### 🐛 Bug Fixes

- Fixed weapon bauble effect cant stack with each other's bug