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Battle Cache

Supply caches generate across the overworld. Walk up to one, right-click its front, and the lid pops open — loot bursts out and lands flat on the ground. After a full day-night cycle the crate reseals itself and restocks, ready for the next run.

Features

Find caches in the wild

  • Caches generate naturally on the surface of overworld biomes (oceans and rivers excluded).

  • Default density: roughly one cache per 6 chunks (configurable from 1 per chunk to very rare).

  • Each cache is a 1×2 military crate with a hinged lid and a stencilled star.

Crack it open

  • Right-click the front of the crate (the latch side). Aiming from the sides or back does nothing.

  • The lid animates open and loot bursts out towards the player, then lies flat on the ground like a supply drop.

  • Synthesized opening thud + rattling nut sounds; everything is server-authoritative.

Reseal and restock

  • After refreshTicks (default 24000 ticks = one full Minecraft day / 20 real minutes) the crate closes, reseals, and rolls fresh loot.

  • Restock state is stored in the left half's block entity and survives world reloads.

Creative loot editor (F8)

  • Press F8 in creative mode at any time. No cache needs to be targeted.

  • Two tabs:

    • This Cache — a custom loot list that replaces the loot table roll for that crate.

    • Global Pool — a pool shared by every save, dimension and player on the installation, stored in config/battlecache-global-pool.dat.

  • Aiming at a cache opens its per-cache tab; aiming at nothing opens the global pool tab.

  • Search every registered item, filter by creative tab, or import your inventory — imported stacks keep their full NBT/components (enchants, custom names, potions, mod data).

  • Both lists hold up to 54 entries.

Weighted loot

  • Every entry has a weight from 1 to 999. Weights are relative: a weight of 10 is ten times as likely as a weight of 1.

  • Hover a configured slot and scroll the mouse wheel to change the weight ( Shift = ±10 ). The slot shows a small w12 badge and the tooltip shows the exact value.

  • Each open draws 2–4 entries by weight (duplicates allowed) and rolls a quantity between 1 and the entry's stored count.

  • Loot priority: this cache's custom list → global pool → built-in loot table.

  • Legacy worlds and pool files load unchanged; old entries simply get weight 1.

Replace chests (optional)

  • replaceVanillaChests (default true): naturally generated vanilla chests and trapped chests become supply caches.

  • The cache inherits the chest's loot table, so structure loot is preserved.

  • replaceModdedChests (default false): also replaces chests from other mods whose block entity stores a loot table.

  • protectNamedChests (default true): never replaces an anvil-renamed chest, protecting player bases.

Break it down

  • Breaking a crate destroys it and its contents — no crate item, no loot spill. This is intentional: caches are one-shot supply drops, not storage.

How to use

  1. Explore the surface until you spot a crate (or craft nothing — they only spawn in the world).
  2. Stand in front of it and right-click to open.
  3. Collect the loot. The crate reseals after about one in-game day and can be opened again.
  4. As a creative player, press F8 to edit loot: wheel over a configured item to change its weight, or import items from your inventory.

Battle Cache Team

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