Base Metals 3.1.0.118021 for Minecraft 1.18.2 (Forge)
Curse Maven Snippet
What's new
Base Metals 3.1.0.118021
- Bring raw metals, ore overlays and High/Low Fantasy modes to Minecraft 1.18.2, along with the fixes from the earlier ports.
- Use KiriCattus' ore overlays over vanilla block textures, including resource-pack replacements.
- Add twelve raw metals, Fortune and Silk Touch drops, raw crushing, smelting and blasting. Copper uses vanilla raw copper.
- Add High and Low Fantasy modes and a configuration screen in both the Mods list and OreSpawn. Old configs default to High Fantasy.
- Stop metal powders and nuggets burning in furnaces (#473).
- Give doors distinct six-ingredient recipes, separate from trapdoors (#474).
- Restore sixteen steel rails, material-based ranged damage, and ingot-based recipe discovery (#467).
- Fix Obsidian and equipment recipe loops. Keep plate repair recipes out of the recipe book and preserve names and custom item data.
- Fix thin transparent blocks hiding neighbouring faces, improve bucket names and tooltips, and make horse armour unstackable.
- Improve old-world aliases and wall conversion, remove phantom bed entities, and protect saved terrain while allowing 1.18's new underground.
- Require the published OreSpawn 4.1.0.118021 release. Keep the existing ore rules, height ranges and disabled-by-default Base Metals copper generation.
- Move native model and data generation out of the production source set. The generateResources task updates the checked-in data.
- Keep optional mods out of normal development launches. Add a separate client profile for Tinkers, Mantle and compatibility testing.
- Fix flickering bar textures by using the correct centre-post and end pieces, without changing their collision shapes.
Base Metals 3.0.1.118021
- Modernize the Minecraft 1.18.2 build to ForgeGradle 7.0.34 and Gradle 9.6.1.
- Qualify against the exact OreSpawn 4.0.16.118021 CurseForge release while retaining the supported OreSpawn 4.x runtime range.
- Add deterministic main, sources, and Javadocs artifacts with release checksums and guarded publication validation.
- Isolate GameTests and smoke fixtures from production artifacts and Eclipse production launches.
- Add pinned GitHub Actions for build, GameTests, generated-data drift, CodeQL, wrapper validation, and target-qualified releases.
Gameplay, registry IDs, recipes, save migration, and the OreSpawn provider rules are unchanged from Base Metals 3.0.0.
All Relations
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