π§ BaseLocator
Looking for a base—or just curious what’s nearby? BaseLocator scans loaded chunks for containers, beds, useful blocks, villagers, and mobs, then uses those clues to point out possible base locations. π
β¨ Features
- π Heuristic base detection with configurable scoring
- π¦ Find containers and storage
- ποΈ Detect beds and useful blocks
- π§πΎ Locate villagers and nearby mobs
- βοΈ Customize scan radius, detection threshold, and scan workload
- π¬ Readable chat results and a clickable control panel
- π Works in single-player and on Fabric servers
- πͺΆ No extra dependencies beyond Fabric API
β¨οΈ Commands
/baselocate help— π show available commands/baselocate panel— ποΈ open the chat control panel/baselocate status— π view current settings/baselocate scan [radius]— π look for possible base areas/baselocate all [radius]— π scan for bases and points of interest/baselocate containers|villagers|mobs|blocks [radius]— π― scan a specific category/baselocate set radius <n>— π set the default scan radius/baselocate set maxradius <n>— πΊοΈ set the maximum radius/baselocate set threshold <n>— ποΈ adjust detection sensitivity/baselocate set chunks <n>— β‘ tune scan workload
β οΈ Good to know
BaseLocator only checks chunks that are already loaded—it does not force-load chunks. Base locations are estimates based on nearby blocks and entities, not proof that a player built there. Larger scans take longer and may increase server workload.
π§° Requirements
Minecraft 26.2 · Fabric Loader 0.19.5+ · Fabric API · Java 25+
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