Sable: Barehanded

Physically detach blocks. Grab and rotate structures using your bare hands. No tools required. Useful for Create Aeronautics or any mod that uses Sable physics.

File Details

sablebarehanded-fabric-1.21.1-1.4.0.jar

  • R
  • Jun 16, 2026
  • 197.66 KB
  • 11
  • 1.21.1
  • Fabric

File Name

sablebarehanded-fabric-1.21.1-1.4.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:barehanded-1565886:8257311"
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[1.4.0]

Added

  • Sub-Level Disassembly: You can now disassemble grabbed sub-levels either by physically slamming them into world blocks or by using a dedicated keybind.
  • Physics Place Toggle: Added a new keybind to toggle between normal block placement and placing blocks directly as sub-levels.
  • New Config Options: Added settings to hide the HUD overlays while grabbing, hide custom arms, and a configuration to set a maximum block limit for grabbed structures.

Fixed

  • Animation Mods Compatibility: Resolved rendering conflicts with animation mods like Punchy that caused duplicate arms or visual glitches in first person.
  • Continuous Punching Bug: Fixed an engine issue where the player character would continuously play the attack animation while holding an object.
  • Third Person Animations: Fixed and properly synchronized third-person grabbing animations so they correctly appear for all players in multiplayer via tracking events.
  • Seat Ejection: Fixed a bug where interacting or grabbing objects would unexpectedly kick the player out of their current seat or mount.