BandwidthOptimizer_v5.10.30.134_for_MC_26.1.2_neoforge
Curse Maven Snippet
What's new
v5.10.30.134-release
- Preserved traffic history across BO upgrades and added version-aware BO Stats reporting, filtering, and chart boundaries; reports created before version tracking are grouped under
< 133. - Added bounded inbound packet provenance to connection-close diagnostics so third-party packet handling failures can be distinguished from BO transport failures without recording payload contents.
- Added a configurable persistent chunk-cache disk limit with a 256 MiB default and safe offline cleanup.
- Added persistent recipe synchronization deltas so unchanged recipe sets can be reused across reconnects and small recipe changes send only compact differences.
- Reduced foreground traffic from off-screen entity updates while preserving timely state recovery when entities return to view.
- Reduced WATUT dynamic GUI traffic without bypassing BO transport compression.
- Stabilized KeepAlive grace compatibility across supported loaders and game versions.
- Preserved server-session traffic totals across player reconnects and clarified HUD traffic composition percentages.
- Hardened transport envelope, template dictionary, fragment reassembly, and chunk patch decoding against malformed or oversized input.
- Added bounded decoder evidence for diagnosing recursive chunk NBT failures without recording full player payloads.
- Added recoverable KeepAlive stall handling while preserving normal login and disconnect semantics.
- Bounded replay retention and unified client chunk-cache memory accounting to prevent long-session memory growth.
- Published idle-gate state safely across network threads.
- Removed Create world and entity reads from Netty encoding paths.
- Made persistent-manifest gating generation-safe, preserving FIFO order across re-entry, stale completion, timeout, overflow, and connection close.
- Hardened release dependency verification and retained shared regression compatibility across all supported Netty versions.
- Added OP-only commands to list, add, and remove persistent proxy control channels without restarting the server.
- Separated tested modpacks, individually verified mods, and proxy integrations, and documented incompatible network optimization mods that inject into the same transport or compression chain.
- Bounded BO Stats upload responses and server resources, added queued local retries, and safely merged retained report history.
- Bounded persistent-cache inflation, active-session growth, retained peer state, adaptive bypass learning, and reconnect attempts.
- Hardened residual transport lifecycle and streaming recovery state so failed or closed sessions cannot retain unbounded work.
- Isolated diagnostic capture disk I/O from network processing and bounded diagnostics to active Minecraft sessions.
- Corrected server-cache HUD share accounting so displayed cache contribution cannot exceed its measured traffic basis.
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