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BandanaKnight's BattleFlask's!

A Mod Inspired By Terraria's Flask System!
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Return of the arthropods Update! (im not kidding..)

File nameBKBF-1.1.4 -neoforge-1.21.1.jar
Uploaded
Mar 2, 2026
Downloads
25
Size
2.1 MB
Mod Loaders
NeoForge
File ID
7700722
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:bandanaknights-battle-flasks-1361948:7700722"

Learn more about Curse Maven

What's new

PATCH:
coding optimized for flask's
and removed unnecessary lines of code

FLASK:

UNIVERSAL:
-every flask now can be affected by enchantments
that goes for projectiles as well!
-projectile flask's now get affected by the players current strength (aka tools or anything that buffs damage)
-bane of arthropods now works (yes this was a real)
-fixed player damage not caculating properly for some flask's

-Cinder
-Frost
-HamGuillotine
-Hydro
increased melee range when in used

-BlazeDisc
reworked animations and model

blazed disc will face the right way when summoned

nerfed the speed of the projectile

nerfed the cooldown of the projectile

-Diamond Cutter
nerfed the cooldown of the projectile

-Heartcruncher
added penalty for having absorption hearts
2 damage is applied to the player for every hit
(4 if the player uses a shield)

added new particle indicator for damaged absorption hearts

FLASK GRENADES:

-UberRing
reduce the number of rings spawning from 10 to 7

-ChorusCataclysm
increased teleport randomness from 10x10 to 25x25
(have fun)
no longer can be reflected by bubble barrier :)

VIALS:

Universal:
-all vials that can stand guard
need the player to be sneaking to activate now
(to prevent accidental inputs)

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