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Ballistix Dimensional Bridge

Seamlessly connects Ballistix missile systems across multiple dimensions. Send payloads from Earth to orbit — or from the Moon to Mars — with full cross-dimensional targeting support.
  • 🪐 Ballistix Dimensional Bridge

    Seamlessly connect Ballistix missile systems across dimensions.


    🧩 Requirements

    This mod requires both of the following to function properly:

    Ballistix Dimensional Bridge (BDB) extends their systems to allow missile launches between dimensions — for example, from Earth to Orbit, Moon, or Mars.


    🌌 About the Mod

    Ballistix Dimensional Bridge (BDB) is a lightweight NeoForge addon that adds cross-dimensional targeting and transfer to the Ballistix missile system.

    When enabled, missiles can transition between dimensions seamlessly:

    • Launch from a planet → pass altitude threshold (Y ≥ 300) → enter space.

    • Launch from space → descend below (Y ≤ 64) → enter planet atmosphere.

    No configs or GUIs needed — everything is handled automatically or through simple commands.


    ⚙️ Main Features

    • 🌍 Cross-dimensional missile teleportation

    • 💾 Per-silo NBT storage for target coordinates & dimension

    • 🧠 Smart boundary logic (auto handoff at top/bottom altitude thresholds)

    • 💬 Player commands for manual targeting

    • 🧰 Works with modded dimensions (space, Mars, orbit, etc.)

    • 🔧 Lightweight and server-safe

    • 🤝 Compatible with CC Ballistix Reborn for advanced scripting


    🚀 How to Use Ballistix Dimensional Bridge

    1️⃣ Install Requirements

    Make sure both mods are installed:

    • Ballistix

    • CC Ballistix Reborn

    • Then place Ballistix Dimensional Bridge (BDB) in your /mods/ folder.


    2️⃣ Set Your Default Dimension

    You must tell the mod what dimension missiles should target.

    • Stand in the dimension you want as your target, then run:

       
      /bdb here

      This saves your current dimension to your player data.

    • Or manually set one:

       
      /bdb dim <dimension_id>

      Example:

       
      /bdb dim stellar:space

    3️⃣ Assign a Target to a Silo

    Stand within ~12 blocks of a Ballistix silo or controller and run:

     
    /bdb target <dimension_id> <x> <y> <z>

    Example:

     
    /bdb target stellar:space 100 200 100

    This writes both coordinates and the target dimension into the silo’s NBT data.


    4️⃣ Using the Radar Gun

    • You can still use the Radar Gun to set X, Y, and Z like normal.

    • However, the Radar Gun cannot store dimensions.
      You must use /bdb here or /bdb dim to define which dimension the target is in.


    5️⃣ Verify Setup

    Run /bdb ping — if it replies with BDB: pong, the system is working.
    Shift-right-click an empty hand on a silo to toggle its stored dimension.


    6️⃣ Launch!

    Launch your missile as usual — the Dimensional Bridge will handle the rest:

    • Planets: Y ≥ 300 → transfers upward to “space”.

    • Space-like dims: Y ≤ 64 → transfers down to planet.
      Missiles continue in motion naturally after transfer.


    🖥️ Integration with CC Ballistix Reborn

    If you’re using ComputerCraft / CC: Tweaked + CC Ballistix Reborn,
    you can automate or script cross-dimensional targeting:

     
    local silo = peripheral.wrap("right") silo.setTargetDim("stellar:space") silo.setTargetCoords(100, 320, 100) silo.launch()

    💡 Tips:

    • Use setTargetDim() and setTargetCoords() before calling launch() to ensure your missile travels to the correct dimension.

    • The Ballistix Dimensional Bridge mod handles the actual transfer logic automatically once the missile leaves its home dimension.


    💡 Quick Commands Recap

    Command Description
    /bdb here Saves your current dimension as default
    /bdb dim <id> Manually sets a dimension ID
    /bdb target <dim> <x> <y> <z> Writes target to nearest silo
    /bdb ping Returns “pong” if mod is active

    🪄 Tips

    • Works with all modded dimensions: Mars, Moon, Orbit, Deep Space, etc.

    • No configuration required — everything works out-of-the-box.

    • Designed for large tech, space, and warfare-style modpacks.

    • Compatible with NeoForge 21.1.0+ and Minecraft 1.21.1.

The Ballistix Dimensional Bridge Team

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