Balanced Unbreakable-1.0.0.jar
Curse Maven Snippet
What's new
1.0.0
QoL mod for 1.12 that makes every item handle durability like an Elytra, meaning items never fully break but instead lose functionality.
Instead of completely breaking, items will remain on 0 durability with various penalties:
- No Attributes (Armor, Damage, etc)
- No Enchantments (Configurable exceptions, Mending is allowed)
- Disabled Left Click
- Disabled Right Click
Config Options
- Aggressively nullify broken Held Items
- Aggressively nullify broken Armor Items
- Enchantments Whitelist to allow active on broken Items
- Item Class and ID Blacklists to make Items use vanilla handling
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

