File Details
bad_npcs-1.0.0-release.jar
- R
- Apr 19, 2024
- 2.08 MB
- 1.3K
- 1.20.4
- Forge
File Name
bad_npcs-1.0.0-release.jar
Supported Versions
- 1.20.4
Curse Maven Snippet
Release
- Added ancient observer rune block
- Added ancient observer (with animations and AI)
- Added ancient observer spawn egg
- Added 2 rooms to ancient ruins
- Added loot tables for celestial blocks
- Added walls to walls tag
- Added 2 new houses to celestial kingdom
- Added nibbles damage and function
- Added nibbles sprout
- JackSmith will search for the nearest anvil once he's generated in structures
- JackSmith will walk near his anvil
- JackSmith will forget his anvil if it is destroyed
- Reduced a little spawning of zombie bandits on ancient ruins
- Increased damage of zombie bandits from 3pts to 4pts
- Increased max up step for dark knight from 1.5 to 2
- Increased max health of Dark Knight from 100pts to 125pts
- Increased max health of Scarlet Knight from 250pts to 350pts
- Decreased max health of big knights from 60pts to 50pts
- Decreased damage of peasants from 2pts to 1pt
- Buffed hercules fruit: Resistance from level 2 to level 4 and duration of effects from 8000 ticks to 9000
- Changed magic oxidized copper texture and make it horizontal directional
- Now mobs that shouldn't despawn can't despawn
- Added AI to WanderingKnight
- Added celestial kingdom structure
- Added celestial bricks walls, stairs, and slabs
- Added sounds
- Made scarlet special attack 1 rarer
- Duplicated experience given by Dark Knight
- Fixed Dark Knight being immobile
- Fixed Dark Knight attacking no one
- Added Jack Smith trades window
- Fixed crash error caused by particle engine in servers
- Added little ray, electric orb, running ray particles
- Now hercules fruit can emit electric particles depending on the distance from the nearest ancient coffin
- Added electrocute effect
- Added electric charge
- Scarlet Knight can use electric charges
- Added recipes for some blocks
- Improved Big Knight and Dark Knight models
- Fixed armors for bandits
- Now Dark Knights can't attack other Dark Knights
- Added glowing red eyes for Dark Knight
- Added electric layer for Scarlet Knight
- Dark Knight can focus on 6 enemies (for example, using nibbles sprouts around every enemy)
- Wandering Knight behavior
- Fixed errors related to nibbles sprouts and nibbles
- Scarlet Knight can summon ancient observers (scales with number of enemies)
- Dark Knight will be harder if there are some players during his invocation (more health on scarlet phase and the players will be in the enemies list)
- Added sweeping effect for Dark Knight, Big Knight, Wandering Knight
- Now affected enemies by sweeping attack will have knockback
- Added broken scarlet pieces
- Improved some Big Knight and Dark Knight animations
- Added new special attack for Scarlet Knight, he can summon lightnings
- Added kyrios armor
- Kyrios armor can be obtained by creating "unfinished unknown armor" and "unknown pieces"
- Unknown pieces can be obtained with JackSmiths
- Ancient observers will drop loot (ancient observer helmet)
- Added broken scarlet pieces to ancient chests loot

