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Baby Zombie and villager old model restorer

A Minecraft mod that restores the 1.21.11 pre-Tiny Takeover baby models for baby zombie, husk, drowned, villager, and zombie villager entirely client sided.
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Description

Old Baby Villager and Zombie

Bring back the classic baby mobs! Restores the pre-Tiny Takeover (1.21.11) baby zombie, baby villager and baby zombie villager models on Minecraft 26.1 — all with mixins, no resource pack required.


Why this mod exists

In Minecraft 26.1 (the "Tiny Takeover" update), Mojang gave baby zombies, baby villagers and baby zombie villagers brand-new, hand-crafted "tiny" models, separate baby textures and new baby armor meshes.

And honestly? In my personal opinion, the new tiny models look terrible. The big-headed, big-eyed classic babies had way more charm — they were cute, expressive and instantly recognizable. This mod reverts them to the beloved 1.21.11 look so you can enjoy the classic babies again.

Personal opinion disclaimer: this is just my taste! If you love the new tiny models, this mod simply isn't for you — but if you grew up with the classic baby zombies, welcome home.


What it does

This mod reverts the Tiny Takeover baby model overhaul back to the 1.21.11 look:

  • Baby zombie / baby husk / baby drowned — the adult mesh scaled with the classic baby transform (head 0.75x, body 0.5x): the iconic big-head baby zombie.
  • Baby villager — the adult villager mesh scaled by the villager 0.9375 factor, then uniformly by 0.5x.
  • Baby zombie villager — the adult zombie villager mesh + the classic baby transform.
  • Baby armor for all of the above — adult armor scaled with the classic baby transform, so armor lines up perfectly with the restored models.
  • Textures — babies use the regular adult textures again. (The 26.1 *_baby.png textures were drawn specifically for the tiny models and don't fit the restored UV layout.)

Mobs affected

  • Zombie — baby model + texture restored
  • Husk — baby model + texture restored
  • Drowned — baby model + texture restored
  • Villager — baby model + texture restored
  • Zombie Villager — baby model + texture restored

Only visuals change — hitboxes, scale attributes and gameplay are completely untouched. Babies still behave exactly like vanilla babies; they just look like the classics again.


How it works

100% client-side mixins — no resource pack, no world changes, no server-side requirement. Every change is a targeted mixin under io.sniperjohnny.github.client.mixin:

  • BabyZombieModelMixin — baby zombie mesh (also covers husk & drowned shared layer)
  • BabyDrownedModelMixin — baby drowned mesh
  • BabyVillagerModelMixin — baby villager mesh (body + no-hat variants)
  • BabyZombieVillagerModelMixin — baby zombie villager mesh (body + no-hat variants)
  • AbstractZombieRendererMixin — baby zombie uses the adult texture
  • HuskRendererMixin — baby husk uses the adult texture
  • DrownedRendererMixin — baby drowned uses the adult texture
  • VillagerRendererMixin — baby villager uses the adult texture
  • ZombieVillagerRendererMixin — baby zombie villager uses the adult texture
  • VillagerProfessionLayerMixin — babies use the regular "type" profession textures
  • LayerDefinitionsMixin — old-style baby armor for zombie / husk / drowned / zombie villager

Requirements

  • Minecraft: 26.1
  • Loader: Fabric (Fabric Loader 0.19.3 or newer)
  • Java: 25 or newer
  • Dependencies: Fabric API

Installation

  1. Install Fabric Loader for Minecraft 26.1 and download Fabric API.
  2. Drop this mod's .jar into your mods folder.
  3. Launch the game — that's it!

Building from source

./gradlew build

The built jar lands in build/libs/.


License

Licensed under the MIT License — free to use, modify and share, with attribution. (c) 2026 SniperJohnny.

The Baby Zombie and villager old model restorer Team

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