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AzureLib

Java Minecraft mod using Bedrock models to create custom models and animations for items, blocks, entities
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azurelib-forge-1.18.2-3.3.5.jar

File nameazurelib-forge-1.18.2-3.3.5.jar
Uploader
AzureDoomCAzureDoomC
Uploaded
Nov 4, 2026
Downloads
34
Size
1.4 MB
Mod Loaders
Forge
File ID
9429605
Type
R
Release
Supported game versions
  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:azurelib-817423:9429605")

Learn more about Curse Maven

What's new

v3.3.5

Additions

  • Added AzIkTargets.bone(name), an IK target that follows a bone as animated this frame, optionally offset from its pivot with bone(name, x, y, z). Animate the position of an empty target bone and the limb reaches for it, so you only keyframe where a hand or foot goes.
  • Added support for Better Combat weapon animations and with the Azurelib hitboxes.
  • Added support for Geckolib armors in AzArmorLayer.

Fixes

  • N/A

Changes

  • N/A

Developer Notes

  • AzIkTargets.bone looks the bone up once per animatable (and again if its model changes), and leaves the limb as animated if the model has no such bone. Keep the target bone outside the chain it drives, for example under the body or root; if it were inside the limb, moving the limb would move its own target.

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