AzureLib

Java Minecraft mod using Bedrock models to create custom models and animations for items, blocks, entities

File Details

azurelib neoforge 1.21.1

  • R
  • Jul 31, 2025
  • 1.31 MB
  • 76.2K
  • 1.21.1
  • NeoForge

File Name

azurelib-neo-1.21.1-3.0.25.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:azurelib-817423:6831187"

Learn more about Curse Maven

v3.0.25

Changes

  • Added New Easing Types:
    • Bezier Easing: Implements smooth transitions using cubic Bézier curves for precise animation control. Adapted from base code by ZigyTheBird.
    • Bezier After Easing: A variation of Bezier easing, applied to animations after a specified point in time.
  • Ticking Light Block Enhancements:
    • Added support for variable light-level emission via the LIGHT_LEVEL block state property, allowing the block to emit dynamic levels of light ranging from 0–15 depending on its state.
    • The block is now fully waterloggable, allowing it to function correctly even when submerged in water.

Fixes

  • Fixed an issue where armor did not properly scale to match the scaling of model parts.
  • Fixed an issue using the DynamicModelRenderer, you were required to set a render type for the bone. The RenderType is now properly optional.

Credits

  • Special thanks to ZigyTheBird for contributing the foundational concepts and code for Bézier easing.