Awakening System 0.2.0
Curse Maven Snippet
What's new
📜 Changelog — Awakening System v0.2.0 (Beta)
[!NOTE]
📢 Why is v0.2.0 Releasing Early as a Public Beta?
Version 0.2.0 is being published ahead of schedule as a Public Beta build to prioritize immediate gameplay stability, solve critical modpack conflicts, and gather player feedback while remaining late-game content continues active development:
- Immediate Modpack Anti-Stuck & Boundary Failsafes:
- Many players experienced game-breaking boundary entrapment or void drops when using random teleportation items and spells from popular mods (such as the Chorus Totem from the Artifacts mod, Iron's Spells 'n Spellbooks, Wizards, vanilla Chorus Fruits, and Ender Pearls).
- Rather than withholding these crucial bugfixes until the entirety of v0.2.0 is finalized, this Beta delivers instant spatial containment and auto-rescue protection for servers and singleplayer worlds.
- Early Community Testing & Balancing:
- Players can immediately experience and test the new Spiral Abyss (Espiral del Abismo) dimension, complete with authentic Genshin Impact monsters (Slimes, Hilichurls, Mitachurls) featuring 100% original studio soundscapes and 3D models.
- Active Iterative Development:
- Advanced late-game features (higher Spiral Abyss trial chambers, expanded Murim Dan alchemy recipes, and additional cultivator weapons) are actively being developed and will roll out smoothly in upcoming beta patches leading to the final stable release.
🛡️ Modpack Compatibility & Failsafe System (Anti-Stuck Protection)
- Dungeon Boundary Teleport Containment:
- Added spatial boundary event interception (
EntityTeleportEvent) to fully support accessory, magic, and combat mods (such as the Chorus Totem from the Artifacts mod, Iron's Spells 'n Spellbooks, Wizards, vanilla Chorus Fruits, and Ender Pearls). - Any random or spell-based teleportation attempt that would land outside the bedrock bunker or inside solid walls is automatically contained and redirected to safe ground in the active chamber center.
- Added spatial boundary event interception (
- Bedrock & Block Breaking in Creative Mode:
- Players in Creative Mode (
isCreative()/instabuild) can now break Bedrock, barriers, and any blocks inside Dungeons, Ranker Towers, and Pagoda Trials for inspection, construction, and rescue purposes.
- Players in Creative Mode (
- Continuous Out-of-Bounds Watchdog:
- Continuous real-time positioning watchdog running every tick. If a player glitches through geometry due to lag, knockback, or high-speed dashes, they are instantly relocated back onto the active chamber floor with zero velocity.
- Stranded Player Auto-Rescue:
- Players who disconnect or have corrupted saves stranded outside active dungeon instances (e.g. from previous teleport bugs) are automatically detected upon login and safely teleported back to their Overworld spawn point or bed.
- Universal Escape Commands (No OP Required):
- Emergency escape commands available to all players without cheats or operator permissions:
/escape,/dungeon exit,/dungeon escape,/tower exit, and/pagoda exit.
- Emergency escape commands available to all players without cheats or operator permissions:
🎵 Authentic Genshin Impact Monster Soundscapes (100% Original Audio)
- Elemental Slimes:
- Replaced vanilla sounds with official, original studio sound effects from Genshin Impact (48,000 Hz Vorbis).
- Authentic cute vocalizations, bloops, squishes, water chirps, springy jumps, and death pops.
- Hilichurls:
- Iconic native Hilichurlian battle chants and vocalizations ("Ya!", "Olah!", "Yaika!").
- Authentic hurt vocal grunts, combat shouts, and distinct death cries.
- Mitachurls:
- Deep, resonant guttural roars and menacing battle growls.
- Custom sound events for Blazing Axe Earth Slam and Tower Shield Charge Dash.
- Authentic impact grunts and thunderous defeat roars.
🍮 Volumetric Squash & Stretch 2.0 & Ultra-Round 3D Mesh
- Ultra-Round 3D Dumpling Geometry:
- Overhauled the Slime 3D model with 360-degree radial curvature.
- Replaced blocky right-angle edges with 16-sided horizontal equator cross-sections, 4-corner diagonal chamfers, curved lateral bulges, and a rounded posterior curve.
- Added smooth conical dome tapering and the canonical cute teardrop crest peak on top.
- Preserved 100% pixel-perfect alignment for the iconic anime eye face and elemental accessories.
- Mathematical Volume Preservation:
- Slimes now deform with accurate volumetric elasticity ($\text{width} = \sqrt{1 / \text{height}}$).
- Launching into the air causes snappy vertical elongation (stretch).
- Hitting the ground triggers deep horizontal pancake expansion (squash).
- Added organic dynamic tilt angles based on velocity when airborne.
- Fully synchronized on both client and server ticks.
🌀 Spiral Abyss Arena Boundary Containment (Invisible Barrier Walls)
- High-Altitude Barrier Wall:
- Added an impenetrable 16-block-high wall of invisible barrier blocks (
Blocks.BARRIER) surrounding the entire circular arena perimeter ($r = 18$). - Prevents players, mobs, and projectiles from falling into the deep dark chasm or leaping out of bounds.
- Added an impenetrable 16-block-high wall of invisible barrier blocks (
- Active Containment Watchdog:
- Real-time tick monitor catches any entity or player forced outside the platform by extreme knockback, spells, or clipping bugs, immediately teleporting them safely back onto the arena floor.
👾 Authentic Genshin Impact Monster Lineup
- Elemental Slimes (Teyvat):
- Completely overhauled with ultra-round 3D dumpling geometry and exact UV mapping.
- Authentic high-resolution textures for all 7 elements: Pyro, Hydro, Anemo, Electro, Cryo, Geo, and Dendro.
- Full 3D canonical accessories: flapping glide wings (Anemo), frost spikes (Cryo), lightning rod horn (Electro), crystal horns (Geo), and blooming flower foliage (Dendro).
- Hilichurls:
- Canonical Blockbench humanoid model with 3D sculpted bone mask relief and angled ear tufts.
- 4 specialized variants with dedicated weapons and equipment:
- Fighter: Wooden tribal club.
- Berserker: Flaming torch club.
- Guard: Reinforced wooden tribal shield.
- Shooter: Functional wooden crossbow.
- Mitachurls:
- High-definition (256x256) brute model featuring layered horns, thick neck mane, shoulder guards, and battle armor.
- Dynamic equipment sets: Blazing Magma Battleaxe and Massive Wooden Tower Shield.
🌌 New Dimensions, Cultivation & Combat Progression
- Spiral Abyss Dimension (Espiral del Abismo):
- 12 tiered trial floors with timed combat encounters, Abyssal Moon blessings, star progression, and reward vaults.
- Murim Qi Cultivation & Cauldron Alchemy:
- Interactive Murim Alchemy Cauldron block that ignites over spiritual fires (fire, soul fire, campfire, magma, or lava) to refine immortal Dao pills (Dan).
- Marrow Cleansing Pills (permanently unlock blocked meridians), Rising Dragon Pills, and Realm Breakthrough Elixirs.
- Exotic Cultivator Weaponry:
- Jade Flying Sword (Feijian): Homing telekinetic projectile attack that automatically returns to the cultivator's hand.
- Astral Dragon Guandao: Piercing celestial crescent blade wave.
- Adamantite War Hammer: Ground slam and seismic shockwave fissure.
- Sacred Yggdrasil World Tree Protection:
- Complete immunity against fire, lava griefing, explosions, and destructive lightning bolts.
- Native Mana Pixie entities and spiritual herbs.
- Physical 3D Roulette Crate:
- Boss altar now spins loot physically in mid-air before awarding the conqueror's prize.
📦 File Information
- Target File:
awakening_system-0.2.0.jar - Mod Loader: NeoForge 1.21.1
- Release Channel: Beta
This mod has no additional files

