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AVP: Human

A module for the AVP universe that adds human content.

File Details

neoforge 0.1.5

  • R
  • Feb 3, 2026
  • 5.15 MB
  • 198
  • 1.21.1
  • NeoForge

File Name

avp_human-neoforge-1.21.1-0.1.5.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:avp-human-1406348:7569515"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v0.1.5

✍️ Developer Notes

☢️ Breaking Changes

  • N/A

✨ What's New

  • Added hazard and safety plastic blocks with stairs, slab, and wall variants:
    • Aisle Hazard Plastic
    • Alien Hazard Plastic
    • Fire Hazard Plastic
    • Hazard Plastic
    • Machine Hazard Plastic
    • Radiation Hazard Plastic
    • Safety Plastic
    • Traffic Hazard Plastic

♻️ Changes

  • WY ape armor is now equal to titanium in terms of defense and toughness.
  • WY Commando and WY Elite armors can now be repaired with plastic blocks in addition to steel ingots.

🐞 Fixes

  • Fixed WY ape armor using lead for repair ingredients.
    • Titanium, padding blocks or plastic blocks can now be used for repair, instead.

🧪 Experimental

  • N/A

🛠 Data Pack

  • Added repair ingredient tags for all armors:
    • avp_human:mk50_armor_repair_ingredients.
    • avp_human:pressure_armor_repair_ingredients.
    • avp_human:steel_armor_repair_ingredients.
    • avp_human:tactical_armor_repair_ingredients.
    • avp_human:titanium_armor_repair_ingredients.
    • avp_human:wy_commando_armor_repair_ingredients.
    • avp_human:wy_elite_armor_repair_ingredients.

🔬 Technical Changes

  • Property access now uses default values instead of throwing exceptions when properties are missing.
  • Added HumanProperty record that couples property keys with their default values for simpler access.