File Details
fabric 0.1.0
- R
- Jan 5, 2026
- 5.10 MB
- 30
- 1.21.1
- Fabric
File Name
avp_human-fabric-1.21.1-0.1.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
v0.1.0
✍️ Developer Notes
- For help or other questions, concerns, etc. check out our Discord server: https://discord.gg/wp7mvmbkVb
☢️ Breaking Changes
- N/A
✨ What's New
- Marines can now be hired using diamonds.
- Marines can be given items once they are hired. These items include:
- Fire resistance items
- Guns/Weapons
- Water buckets
- See more details below about how the marines use these items!
- Marines can be given items once they are hired. These items include:
- Added an advancement for hiring marines called 'Fresh Meat'.
- Marines can now spawn with the following weapons:
- F903WE Sniper Rifle
- Flamethrower (Sevastopol)
- M41A Pulse Rifle
- M56 Smartgun
- M6B Rocket Launcher
- ZX-76 Shotgun
- Marines can now be given guns.
- Marines can now be given and use armor items:
- Marines will now automatically figure out what armor is best to wear depending on their situation.
- If on fire, marines will try to equip armors that automatically give fire resistance (alien nether chitin armor sets).
- Marines will only equip these armors if they have a full set of either armor type.
- If near a radioactive biome, marines will try to equip armors that grant radiation immunity (MK50).
- Marines will only equip the MK50 if they have the full set.
- If under water, marines will equip a pressure suit or MK50 to breathe infinitely.
- Marines will only equip these armors if they have a full set of either armor type.
- Marines can now be given and use fire resistance items. The following are valid strategies for the marine to use:
- Drinkable potion of fire resistance
- Lingering potion of fire resistance
- Splash potion of fire resistance
- Golden apples (which grant fire resistance)
- Marines can now be given a water bucket to extinguish themselves if they are on fire.
- Added a new texture for the marine spawn egg item.
- Thanks to Danlogo for contributing the texture!
♻️ Changes
- Marines now use guns as if they were players.
- This means marines will run out of ammunition.
- Marines now spawn with ammunition in their guns.
- Marines now spawn with multiple weapons instead of just 1.
- Marines will always spawn with a primary gun which is any gun other than the combat pistol.
- Marines now always spawn with a combat pistol as their secondary gun.
- Marines now also spawn with a melee weapon (iron sword or iron axe) if their guns run out of ammunition.
- Guns enchanted with infinity now still need to be reloaded, but no longer consume bullets.
- Guns enchanted with piercing now deal reduced damage with each pierce (-20% damage each pierce).
- Increased pulse rifle cooldown (4 -> 10 ticks).
- Increased pistol cooldown (4 -> 5 ticks).
- Decreased pistol damage (5 -> 3 half-hearts).
- Resin blocks can no longer be smelted in the industrial furnace.
- This was an unintended 'feature' that was added. We'll have faster ways to smelt resin in the near future!
🐞 Fixes
- Fixed marine camps sometimes generating in water.
🧪 Experimental
- N/A
🛠 Data Pack
- Added
#avp_human:plasticitem tag.
🔬 Technical Changes
- N/A

