AutoUtils v1.0.0
AutoUtils is an open-source, client-side automation and safety mod built for Minecraft 26.2 (Fabric), designed to eliminate repetitive manual inputs while protecting your character during AFK sessions.
Combat & Targeting
Cooldown-Aware Auto-Attack: Syncs weapon strikes precisely to full recharge (100%) to guarantee maximum damage output.
Custom Reach: Defaults to vanilla 3.0 blocks, with a fine-tune slider ranging from 1.0 to 6.0 blocks.
Entity Filtering: Granular toggles for hostile mobs, passive animals and bosses.
Survival & Inventory Automation
Smart Auto-Eat: Evaluates inventory food to consume optimal saturation/hunger items when dipping below chosen thresholds, with offhand priority support.
Food Safety Guard: Blocks dangerous foods (Pufferfish, Rotten Flesh, Spider Eyes) by default.
Auto-Totem: Instantly pulls a fresh Totem of Undying to the offhand the tick one triggers.
Safety Net & Disconnect Triggers
Proximity Safety Kick: Auto-disconnects if an unwhitelisted player enters a set perimeter (default: 50 blocks; FreeCam player clones ignored).
Damage Safety Kick: Disconnects immediately if health drops below a configured limit (default: 4 hearts / 8 HP), with independent triggers for mob combat vs. environmental hazard.
Master Panic Switch: Instantly kills every running module by pressing Right Shift.
Automation & Quality of Life
Auto-Commands: Runs custom commands on world/server join after a designated tick delay, with support for global or server-specific triggers.
Auto-Rejoin: Automatically attempts reconnection on disconnect with configurable retry timers and a manual cancel button.
Subtle Anti-AFK: Employs micro-look adjustments, slight jumps, and random arm swings to prevent idle timeouts without jarring viewport snaps.
Configuration & UI
Cloth Config GUI: Cleanly split across 4 tabs (Combat, Survival, Automation, Safety & Alerts).
Access Points: Configurable via Mod Menu or the in-game shortcut O. Rebindable under the AutoUtils category in Controls.

