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AutoEnchantEvolution

Time-based enchantment progression. Tools and armor gain enchantments the longer you play.
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Version 2.3.0 - Pacing & Blacklist Fixes

File nameautoenchantevolution-2.0.0.jar
Uploaded
Aug 31, 2026
Downloads
7
Size
33.1 KB
Mod Loaders
Forge
File ID
8775995
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:autoenchantevolution-1671722:8775995")

Learn more about Curse Maven

What's new

Version 2.3.0 - Pacing & Blacklist Fixes

🔧 Bug Fixes:

  • Fixed Blacklist/Whitelist not working — the filter logic was missing from the enchantment roller. blacklisted enchantments (like Mending and Unbreaking) will now be properly excluded from the bond system. if a whitelist is set, ONLY those enchantments will roll.
  • Fixed Enchantment ID resolution — switched to ForgeRegistries.ENCHANTMENTS.getKey() for proper 1.20.1 compatibility.
 

⚖️ Balance Changes:

  • Slower progression — tier durations and upgrade intervals have been doubled across the board to address feedback about progression being too fast.
    • Novice: 10 min (was 5) — upgrades every 60s (was 30s)
    • Adept: 30 min (was 15) — upgrades every 90s (was 45s)
    • Master: 60 min (was 30) — upgrades every 120s (was 60s)
    • Legendary: 120 min (was 60) — upgrades every 180s (was 90s)
    • Mythic: upgrades every 240s (was 120s)
 

⚡ Performance:

  • Reduced network lag — NBT sync interval increased from 10 seconds to 30 seconds. the bond timer still tracks every second in server memory, but only updates the item tooltip every 30 seconds to reduce packet spam.
 

📝 Note for existing users: delete your old autoenchantevolution-common.toml config file before launching so the new default timers take effect!

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