5.0.1-26.3 - Fabric
Curse Maven Snippet
What's new
AutoEat 5.0.1
AutoEat 5.0.1 improves automatic eating, safety settings, and menu controls. This release focuses on bug fixes and a more consistent experience.
Added
- No new gameplay features were added.
Changed
- Switch Cooldown and Eat Cooldown now use a delay of at least one second when enabled and zero when disabled.
- Scrolling content stays within the visible area, with the header and footer remaining fixed.
Fixed
- Fixed Hunger Level so eating starts when current hunger reaches or falls below the configured level.
- Fixed Emergency Health not activating when health exactly matched the configured threshold.
- Fixed holding the right mouse button interrupting an eating chain while placement protection was enabled.
- Fixed honey bottles being excluded from the Food List.
- Fixed Detection Radius not updating both melee and ranged detection distances.
- Fixed melee threats being missed when the melee detection distance was larger than the ranged detection distance.
- Fixed food toggles and category controls not responding correctly to left-clicks.
- Fixed slider clicking, dragging, and release behavior.
- Fixed right-clicks changing food selections.
- Fixed Switch Cooldown and Eat Cooldown saving an enabled state with a zero delay.
- Fixed detection sliders showing outdated values after changing Detection Radius.
- Fixed scrolling content overlapping the header and footer.
- Fixed hidden controls remaining clickable outside the visible scroll area.
Removed
- No existing gameplay features were removed.
Notes
- AutoEat remains a client-side-only mod.
- Server installation is not required.
- Existing configuration files remain supported.
- Download the file matching your Minecraft version and mod loader.
This mod has no additional files

