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autodrop

Simply drops specific items after pickup
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v3.0.0-beta1-26.3+neoforge

File nameautodrop-3.0.0-beta1-26.3+neoforge.jar
Uploader
btwonionionbtwonionion
Uploaded
Oct 16, 2026
Downloads
4
Size
283.4 KB
Mod Loaders
NeoForge
File ID
9213156
Type
B
Beta
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:autodrop-1244691:9213156"

Learn more about Curse Maven

What's new

v3.0.0-beta1-26.3+neoforge

As this is still a beta version, this version can contain bugs. Feel free to report ANY misbehaviours and errors!

  • rework the config screen from scratch with vanilla widgets
    • YACL is no longer required
    • archives are now called profiles and are managed in a single workspace: profile list on the left, tabs for items, protected slots and a live preview on the right
    • pick several items at once from a creative-inventory style picker with search and an "in my inventory" filter
    • all edits happen in a draft: save applies them, discard reverts them, and dropping is paused while the screen is open
    • the screen also works outside a world again; only the inventory view and the preview need one
  • add keep lists: a profile can keep its listed items and drop everything else instead
    • enabled keep lists combine, and you review what would be dropped before a keep list can be turned on
  • add new amount options per item rule: all matching items, half of each stack, or exactly X items per trigger
    • the old per-stack amount is replaced by "minimum in inventory", which counts all matching items you carry
  • add a preview that shows which items would be dropped right now and explains why each slot is dropped or kept
  • new profiles start turned off and protect the armor slots by default
  • old archives are migrated to profiles automatically
    • items with "drop everything" turned off become "half of each stack" rules
    • the old per-stack amount becomes the new inventory-wide minimum
  • the pickup trigger now reacts to actual inventory changes and is no longer triggered by AutoDrop's own drops
  • the crouch trigger now only fires when you start crouching and no longer blocks the other triggers
  • an invalid item data filter now pauses dropping instead of failing on every trigger