autorestarterV2
Curse Maven Snippet
What's new
đŸ“‘ Changelog - Version 2.0.0 (The "Control" Update)
This version is a complete overhaul, adding highly requested management features and making the mod more powerful for server administrators.
New Features
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Added
/restartCommand: OPs can now manually trigger the automated restart sequence at any time. -
Added
/timeuntilrestartCommand: Players can now check exactly how much time remains until the next scheduled reboot. -
Implemented TPS Guard: The mod now actively monitors server performance. If the TPS (Ticks Per Second) drops below your limit for too long, a safety restart is triggered.
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Smart Shutdown: Improved the restart sequence to ensure the world is saved and players are kicked with a custom message before the server stops.
Configuration Overhaul
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Extreme Customization: The
auto_restart.propertiesfile has been completely rewritten. You can now tweak:-
Multiple warning intervals (e.g., specific messages at 10m, 5m, 1m, 30s).
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TPS threshold and the "grace period" (how long lag must last before restarting).
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All chat messages and color codes.
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Persistence: Improved how the mod reads the config to prevent issues during server hangs.
Technical Improvements
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Better TPS Tracking: More accurate monitoring of server health to prevent "false alarm" restarts.
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Improved Dedicated Server Compatibility: Cleaned up code to ensure 100% stability on NeoForge 1.21.1 environments.
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Optimized Announcement System: Reduced overhead when sending broadcast messages.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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