Auto Fisher 2.0.0
Curse Maven Snippet
What's new
Version 2.0 is a full rework. Your old settings are upgraded automatically, and a backup of the old file is kept.
Added
- Keybinds to start and stop fishing, emergency stop, open settings, reset stats and switch profile. Mod Menu is no longer needed to reach the settings.
- Safety stops for damage, low health, nearby hostile mobs, a full inventory, death, disconnecting and a long time without a bite, each with a chat message. Optional pauses during thunderstorms and at night.
- On-screen overlay with state, catches (fish, treasure, junk), catches per hour, session time and rod durability.
- Loot rules that keep or drop items by name, tag or enchantment. Keep rules always win. This replaces the old junk list.
- Auto-eat with a configurable food list and hunger level.
- Rod management that picks the best rod by enchantments and keeps Mending rods in use longer.
- Profiles: save, load, delete, import and export, plus a key to switch to the next one.
- Warning when the bobber lands somewhere that cannot produce treasure.
- Settings screen with tabs for General, Timing, Safety, Inventory, Loot Rules, HUD and Profiles.
Changed
- The mod always starts switched off, so it cannot start fishing by itself when you join a world.
- Bite detection uses the server's bite signal by default. The movement-based checks are now an optional fallback.
- Mod Menu is now optional. Cloth Config API is still required.
- A settings file that cannot be read is moved aside instead of overwritten.
Fixed
- Items the mod threw away and then picked up again were counted as catches.
This mod has no additional files

