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Auto Feed

Automatic hunger refill and smooth health regen with full configuration options, lightweight auto-feeding, and balanced healing for your survival worlds, mainly designed for some anime mods to completely ignore the hunger bar.

Auto Feed automatically restores your hunger when it drops below a set level, so you can keep exploring, fighting, or building without interruptions.
Features per-player and global toggles, configurable hunger threshold, and particle/sound effects when feeding triggers.

Works on Forge 1.12.2, with updates planned for 1.16.5, 1.18.2, and 1.20.1.

 

Tired of constantly stopping to eat while exploring, building, or fighting — especially in anime mods?
Auto Feed automatically restores your hunger and health so you can keep adventuring without interruptions!

Sure, you could achieve something similar with command blocks, but in older versions like 1.12.2, that’s not practical — it requires constantly running commands, which causes server lag, increases ping, and makes you ridiculously overpowered. With those setups, regeneration is so fast it feels like you’re invincible.

Auto Feed works differently:

  • Automatic Hunger Refill – Keeps your hunger topped up when it drops below your chosen threshold.
  • Optional Health Regeneration – Slowly heals you when injured, with a customizable cooldown.
  • Configurable Cooldowns & Thresholds – Adjust values in the config file to match your playstyle.
  • Toggle Per Player – Enable or disable auto-feed individually with commands or config.
  • Saturation Boost – Gives you just enough saturation for regeneration, but keeps it balanced.
  • Fun Effects – burp sound when auto-fed.
  • Debug Logging – Optional console messages for tracking auto-feed activity.
  • It doesn’t constantly fill your hunger bar — only when it drops below your set threshold (default: full 20 points).
  • It fills hunger using vanilla mechanics, keeping the natural game feel.
  • It heals you in a controlled, balanced way, unlike the instant saturation effect.
  • You can still enjoy the full vanilla combat experience while benefiting from subtle, balanced healing.
  • Everything is customizable through the config file — from hunger threshold to healing amount and cooldowns.

Perfect for players who want quality-of-life improvements without breaking survival balance.

⚙ Configuration

You can tweak the mod to your liking via the config/feedmemod.cfg file:

Setting Description Default
enableAutoFeed Turns the auto-feed feature on/off globally. true
hungerThreshold Hunger level at which auto-feed triggers. 16
cooldownTicks Delay between auto-feeds (in ticks). 200
enableHealthRegen Enables slow healing over time. true
healAmount Amount of health restored per heal tick. 1.0
enableSaturation Whether to add saturation with auto-feed. true

 

🖥 Commands

  • /autofeed enable/disable – Toggle auto-feed for yourself.
  • /autofeed global enable/disable – Enable/Disable auto-feed globally (for all players).
  • /autofeed set <playername> enable/disable – Enable/Disable auto-feed for a specific player.
  • /autofeed set <player> status → Admin checks another player’s auto-feed status.
  • /autofeed status → Player checks their own status.

    🛡 Compatibility
    • Works with singleplayer and multiplayer.
    • compatible with all other mods.

      📜 License
      This mod is licensed under the MIT License – you’re free to use it in modpacks, but please credit me and link to this page.

      💬 Support
      Found a bug or have a suggestion?
      📨 Report issues on GitHub Issues or leave a comment on this page.

The Auto Feed Team

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