Auto Eat

Auto Eat Mod automatically consumes food items from a player’s inventory whenever their hunger drops below a configurable threshold.

File Details

Auto Eat Mod 1.2.0 [NeoForge 21.1]

  • R
  • Dec 17, 2025
  • 74.38 KB
  • 326
  • 1.21.1
  • NeoForge

File Name

autoeatmod-1.21.1-1.2.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:auto-eat-1406684:7345110"

Learn more about Curse Maven

1.0.0

  • Initial release

1.1.0

  • Added reassignable hotkey to enable/disable auto eating (default: N)
  • Fixed issue where food items yielding items (such as stew or eternal steak) would not be returned to the player when consumed
  • Fixed issue where cooldowns that some food items have would be ignored
  • Now using NeoForge Attachments instead of manually managing player eating states objects

1.2.0

  • Made hunger threshold (hunger level which makes you auto eat) configurable
  • Added blacklist feature to exclude certain foods from being auto consumed
  • Fixed issue where generating food particles and eating sounds were sometimes called on an empty stack, causing a crash
  • Improve inventory scanning efficiency for food items