promotional bannermobile promotional banner

Authorize Bloodshed

Harder and smarter enemies! Configure the defaults or keep it as is, it will make your gameplay more interesting.

File Details

authorize-bloodshed-1.20.1-0.1.0.jar

  • A
  • Apr 4, 2024
  • 83.81 KB
  • 29
  • 1.20.1
  • Forge

File Name

authorize-bloodshed-1.20.1-0.1.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:authorize-bloodshed-998128:5236267")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version 0.1.0

New Features

  • Entity Modifiers: This new feature allows for a high degree of customization for mobs.

    • Equipment Modifiers: Add items to mobs' equipment slots. These items can have custom NBT, enchantments, or count.
    • Attribute Modifiers: Set an entity's attribute value.
    • Effect Modifiers: Add effects to mobs.
    • All modifiers are applied on mob spawn. Default settings will be established in a future update.
  • AI Changes: Several changes have been made to the AI of various mobs.

    • Endermen: Endermen now chase slower or faster (configurable) when pursuing an enemy, allowing players to escape more effectively.
    • Rabbits: The speed at which rabbits panic (when avoiding a player or when hurt) can now be modified.
    • Creepers: Creepers now stay close when swelling up. If an enemy is getting far while swelling up, they sprint towards the enemy.
  • RunFromExplodingCreeper AI Goal: A new AI goal has been added. Configurable values include enabling/disabling the goal and setting the creeper detection distance (for performance purposes).