promotional bannermobile promotional banner

Autarkia

A factory that builds itself: a Colony Core plans, builds, repairs and expands your base with robot workers, across six physical tech tiers.
Back to Files

autarkia-0.12.0.jar

File nameautarkia-0.12.0.jar
Uploader
RenjestooRenjestoo
Uploaded
Oct 22, 2026
Downloads
11
Size
4.9 MB
Mod Loaders
NeoForge
File ID
9292629
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:autarkia-1758769:9292629"

Learn more about Curse Maven

What's new

Autarkia 0.12.0

  • Getting Started tab: a new advancement tab leads you step by step, from the first tin ore to a tier 6 colony. Each step says what to do next.
  • Field Manual at the start: every player gets one Field Manual on the first join of a world (config colony.starterManual). Before, it came only after the Colony Core grew.
  • Field Manual fixes: 3D scenes of big machines are no longer cut off; a broken recipe box (Electric Drill) and a broken item link (Brass Ingot) are fixed.
  • Power lines: cables now end on the insulators of wooden poles, steel pylons and HV pylons, and on top of big machines instead of inside them. Metal cables take the world light (they no longer glow in the dark) and no longer draw through themselves. Spans strung before 0.12.0 keep their old ends until you string them again.

This mod has no related projects