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AuraCraft

AuraCraft adds point-based, persistent effect progression for SMP-style gameplay.
Screenshot 2026-06-06 152510.png

Screenshot 2026-06-06 152510.png

Screenshot 2026-06-06 152654.png

Screenshot 2026-06-06 152654.png

Description

AuraCraft (Fabric)

AuraCraft adds a persistent, point-based aura system for SMP-style gameplay. Players choose status effects as auras through an in-game UI, upgrade them over time, and defend them in PvP. Server admins control balance through GameRules and config.

Features

  • Press Y (default) to open the Aura Picker at any time - even with no points to spend. Selection Screen
  • Selected auras persist across sessions and are reapplied automatically on login.
  • Picking the same aura again upgrades it (e.g. Speed I -> Speed II), up to a configurable max level.
  • Combined cap prevents overstacking: selected auras + unspent points ≤ max_auras.
  • Restoration Queue - auras lost to PvP or voluntarily withdrawn are remembered. Using an Aura Plus restores the most recently lost aura automatically before granting a new point.
  • PvP loss system: dying to a player removes your most recent aura (or a point if you have none). The killer receives an Aura Plus drop if drop_plus_on_kill is enabled.
  • Multiplayer handshake gate - clients without AuraCraft or on a mismatched version are rejected on join.
  • Mod Menu config screen with per-aura enable/disable toggles and upgrade caps.

Items

Item Stack Behavior
Aura Plus Aura Plus 1 Restores your most recently lost aura (if queued), otherwise grants +1 point. Not consumed in creative mode.
Aura Reset Aura Reset 8 Refunds all points (invested + unspent), capped at max_auras. Requires at least one previously selected aura. Not consumed in creative mode.

Commands

All /aura commands require GameMaster (OP level 2+), except /aura withdraw.

  • /aura - Toggle the AuraCraft UI on/off server-wide.
  • /aura status [player] - View a player's current points and selected auras.
  • /aura reset [player] - Refund all points for repicking (mirrors the Aura Reset item).
  • /aura restart [player] - Hard reset: returns player to 1 point, clears all auras and the restoration queue.
  • /aura plus [player] [amount] - Grant extra points to a player.
  • /aura remove [player] [amount] - Remove points or auras from a player.
  • /aura withdraw [amount] - Convert your own points/auras into Aura Plus items (self-use).

GameRules

Configured in-game via /gamerule under the AuraCraft category.

Rule Default Description
max_auras 3 Combined load cap (selected auras + unspent points)
drop_plus_on_kill true Whether killing a player drops an Aura Plus
enable_heart_recipe true Whether the Heart of the Sea -> Aura Plus recipe is craftable

Config

Config file: config/auracraft.json

Controls per-aura availability and max upgrade level only. Gameplay numbers are managed through GameRules.

{
  "enabledAuras": {
    "minecraft:speed": true,
    "minecraft:strength": true,
    "minecraft:blindness": false
  },
  "auraUpgradeLevels": {
    "minecraft:speed": 2,
    "minecraft:strength": 1
  }
}
  • enabledAuras - Which auras appear in the picker UI.
  • auraUpgradeLevels - Max upgrade level per aura (1 = base only, 2 = one upgrade, etc.).

License

This mod is licensed under the MIT License. See the LICENSE file for details.

The AuraCraft Team

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I like playing Minecraft