attributizer-3.0.jar
Curse Maven Snippet
What's new
- added an "EQUALIZE" option which takes away or adds just enough to make the item give that much when held or equipped.
- EQUALIZE will use vanilla UUIDs when targeting attack damage or attack speed, such that the tooltip is shown properly.
- any type of modifier will now overwrite modifiers with the same UUID instead of being silently thrown away.
- attributizing max health will set the mob's health to max at the end. This is technically out of scope but is requested often enough to warrant addition.
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